Character Artist

We are seeking a Character Artist to work on 3d Modeling, Rigging, and Animation. You will be collaborating with team members through Discord. Project Management is done using an online kanban system.


  • 3d Modeling of Humanoid Characters
  • Creation of Morph Targets / Blend Shapes
  • Rigging to a Humanoid Skeleton
  • Working with Prop Bones
  • Working with Humanoid Animation


  • Experience with the Unity Game Engine
  • Ability to learn new systems
  • Self-management skills
  • Attention to detail
  • Communication skills


The compensation model of our team is currently based on royalties and/or post-launch compensation.


Sound interesting?