WorldGen Programmer

We are seeking a WorldGen Programmer to work on procedural planets, floating origins, double precision coordinate systems, and relative scientific accuracy. You will be collaborating with team members through Discord. Project Management is done using an online kanban system.


  • Procedural Planet Generation
  • Floating Origin and Coordinate Systems
  • Scientific Accuracy


  • Experience with the Unity Game Engine
  • Ability to learn new systems
  • Self-management skills
  • Attention to detail
  • Communication skills


The compensation model of our team is currently based on royalties and/or post-launch compensation.


Sound interesting?